Server settings + joining
Config, slots, password, world wipe.
Enshrouded config lives in enshrouded_server.json in the data
folder.
Config
{
"name": "Your Enshrouded Server",
"saveDirectory": "./savegame",
"logDirectory": "./logs",
"ip": "0.0.0.0",
"queryPort": 15637,
"slotCount": 16,
"voiceChatMode": "Proximity",
"enableTextChat": true,
"enableVoiceChat": true,
"userGroups": [
{ "name": "Admin", "password": "<admin-password>", "canKickBan": true, "canAccessInventories": true, "canEditBase": true, "canExtendBase": true, "reservedSlots": 0 },
{ "name": "Friend", "password": "<friend-password>", "canKickBan": false, "canAccessInventories": true, "canEditBase": true, "canExtendBase": false, "reservedSlots": 0 },
{ "name": "Guest", "password": "<guest-password>", "canKickBan": false, "canAccessInventories": false, "canEditBase": false, "canExtendBase": false, "reservedSlots": 0 }
]
}
The user-group system is unusual — every player joins via a password, and the password determines their permission tier. Share the right password with the right people.
Joining
In-game:
- Multiplayer → Add Server.
- IP + port (default
15636). - Enter the password for your role.
Joining commits your character to the server's save. You can't freely move a character between worlds.
World wipe
To restart fresh:
- Stop the server.
- Delete (or rename)
/data/enshrouded/savegame/. - Start. New world generates on first boot.
Heads up: this also wipes player progress.
Backups
Stop the server, copy the savegame/ folder somewhere safe.
Restore by stopping the server and replacing the folder.
The panel's snapshot tool handles this for you — schedule daily snapshots via the Schedules tab.
Performance
Enshrouded is more demanding than Valheim per-player. Plan for ~6–8GB tier for a 16-player server.
If players report rubber-banding or "Healing Mist" syncing oddly, check the server's CPU usage in the panel — it's almost always CPU-bound, not RAM.