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Server settings + joining

Config, slots, password, world wipe.

Enshrouded config lives in enshrouded_server.json in the data folder.

Config

{
  "name": "Your Enshrouded Server",
  "saveDirectory": "./savegame",
  "logDirectory": "./logs",
  "ip": "0.0.0.0",
  "queryPort": 15637,
  "slotCount": 16,
  "voiceChatMode": "Proximity",
  "enableTextChat": true,
  "enableVoiceChat": true,
  "userGroups": [
    { "name": "Admin",  "password": "<admin-password>",  "canKickBan": true,  "canAccessInventories": true,  "canEditBase": true,  "canExtendBase": true,  "reservedSlots": 0 },
    { "name": "Friend", "password": "<friend-password>", "canKickBan": false, "canAccessInventories": true,  "canEditBase": true,  "canExtendBase": false, "reservedSlots": 0 },
    { "name": "Guest",  "password": "<guest-password>",  "canKickBan": false, "canAccessInventories": false, "canEditBase": false, "canExtendBase": false, "reservedSlots": 0 }
  ]
}

The user-group system is unusual — every player joins via a password, and the password determines their permission tier. Share the right password with the right people.

Joining

In-game:

  1. Multiplayer → Add Server.
  2. IP + port (default 15636).
  3. Enter the password for your role.

Joining commits your character to the server's save. You can't freely move a character between worlds.

World wipe

To restart fresh:

  1. Stop the server.
  2. Delete (or rename) /data/enshrouded/savegame/.
  3. Start. New world generates on first boot.

Heads up: this also wipes player progress.

Backups

Stop the server, copy the savegame/ folder somewhere safe. Restore by stopping the server and replacing the folder.

The panel's snapshot tool handles this for you — schedule daily snapshots via the Schedules tab.

Performance

Enshrouded is more demanding than Valheim per-player. Plan for ~6–8GB tier for a 16-player server.

If players report rubber-banding or "Healing Mist" syncing oddly, check the server's CPU usage in the panel — it's almost always CPU-bound, not RAM.