Using the control panel
Start/stop, files, console, scheduled tasks, backups.
From your service page in /dashboard/services, click Open panel — you're signed in directly. No second login.
The main tabs
- Console — live server output with a text input to type commands. Start, stop, restart buttons at the top.
- Files — browser file manager. Edit configs, drop in mods or plugins, upload assets. SFTP credentials in the Settings tab if you'd rather use a desktop client.
- Schedules — cron-like tasks: nightly restart, weekly backup, daily save.
- Network — your server's IP + port. Add extra ports for features that need them (e.g. a mod that exposes a web map).
- Backups — manual + scheduled snapshots, restore on demand.
- Subusers — invite teammates with scoped permissions.
Console commands
The console accepts the same commands the game itself accepts — nothing extra to learn. Examples:
- Minecraft Java:
say hello,op username,whitelist add username - Rust: standard server console + RCON commands
- ARK: admin commands like
KickPlayer,BanPlayer,Broadcast
Per-game cheatsheets live in /knowledgebase/games.
Scheduled restarts
Strongly recommended on anything modded — keeps RAM clean and mods stable.
- Schedules → New schedule
- Cron:
0 5 * * *= daily at 5 AM - Add a task: Power → Restart
- Save
Optional: add a say task 5 minutes before the restart so players
get a warning in-game.
SFTP
For bulk edits, mod packs, or backups: Settings in the panel shows the host, port, username, and password. Drop into FileZilla or your SFTP client of choice.
Backups
Backups → Create backup — a snapshot of the entire server folder. Restore by clicking the backup → Restore.
Schedule them: 0 4 * * 0 (every Sunday at 4 AM) is a sensible
weekly snapshot.
Resource usage
The dashboard shows live CPU / RAM / disk usage. If the server sits at ~90% RAM consistently, upgrade. Disk filling up? Clean old backups, logs, or world chunks (modded servers love their disk).